![]() Ken had been creating software using Revolution for a long time and knew the benefits of its cross-platform development and deployment capabilities, along with built-in drawing and painting tools that could be scripted to allow the end user to implement them. Pivot was also no longer under active development (its last "release" being in 2005), so the fixes/additions that Pivot users were asking for were likely not coming any time in the near future. Thanks to its flexibility and ease of use, your imagination is the only limit.Near the middle of 2007, Ken Ray, a freelance software developer and consultant, began writing Stykz after discovering the limitations of Pivot, and the fact that there was no solution available for Macintosh users (forcing them to have to resort to using an emulator or virtualization program to run Pivot). Stykz enables you to create any animation you want, using stick figures and other shapes. There are no options for adding sounds, in case you want to export the animation in. There are many customization options available, so you can build stick figures in a very flexible manner. The interface may look a bit complex, but it is not difficult to handle and the help file will help you get started. Stykz makes it easy to create stick figure animations. Additionally, you can find a few links on the home screen which will take you to online tutorials, on your default web browser. The application includes a well structured help file, with detailed instructions on how to build stick figures, animations and more. When you are done, you can export the animation as an animated GIF, a QuickTime movie or a sequence of images, in JPEG, PNG or GIF images. If no figure is selected, the properties window will display options for changing the size of the editing area, its color and selecting a different size for the nodes. The application lets you change a figure's width, scale or angle, flip it horizontally or vertically, align it or lock it so you will not modify it by mistake. A series of default figures, like people, circles, squares lines or nodes, can be inserted instantly, with the options from the Figure menu or by using shortcut keys.Ī selected figure's properties can be edited on a different window. It is possible to use these tools to create other shapes as well. The Controller window is where you will find options for playing or rewinding the animation, as well as setting it to play on a loop and changing its speed.Ī stick figure is constructed by placing any lines and connecting their nodes. When you are done with a movement, you may click a button, on the Frames window, to create a new frame, where you will have to make the next movement. A figure's arms, legs and other parts can be moved by clicking and dragging various nodes, located on its joints. The animation must be created frame by frame, the same way cartoons were created in the past. You can begin with a default stick figure or start from scratch. The editing area and various controls and options are displayed on separate windows. When the process is complete, it will place a folder on your desktop, with shortcuts for the software's library or the saved animations. The setup package is 9.43 Mb large and it will not take long to install the application. Stykz is 100% free and you will not encounter any adds or locked features while using it. It comes with very helpful instructions, so you can get started in a few minutes after launching the program. It is similar to the Pivot application, but it offers more features. If you want to create stick figure animations yourself, you can use Stykz. The Internet is full of animations created with Pivot and each of them leaves us with at least a smile on our faces. There is something about stick figures that makes them so funny.
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